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About Sean Hodge

Hi All! Tutorials are awesome. I'm really into writing them, visit AiBURN. I'm from the US, but living on the beach in Venezuela. My studio is Connection Cube. Thats where I get to do graphics, web design, and write for some great companies! I love working on creative projects!

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Posts by Sean Hodge

Tools & Tips: Smart Objects and Smart Filters

in Tools & Tips by Sean Hodge

It’s time to get smart. Smart objects and smart filters are two non-destructive techniques available to those that own recent version of Photoshop. If you haven’t learned the nuances of these techniques, then now is the time. This article has collected a plethora of tutorials on this subject. Let’s add some “smarts” to our Photoshop workflow.

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New PLUS Tutorial - Create an Atomic Explosion

in News by Sean Hodge

PLUS members, get excited. We have an incredible tutorial for you today. It’s a new PLUS tutorial from the talented Fabio Sasso that will blow you away. The tutorial has step by step instruction on how to create an awesome atomic explosion from scratch in Photoshop. Jump over to your PLUS account and download it today.

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New Entries in the PSDTUTS Contest

in News by Sean Hodge

The contest has witnessed a flurry of activity this week. Lot’s of polished entries. I’ve got an announcement about an interactive conference ticket giveaway. A quick PLUS tutorials update. Also, we have new selections of some of the top contest entries so far. Let’s see how the competition is ramping up.

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Inspiration: Cyborgs, Robots, and Mecha

in Inspiration by Sean Hodge

Many artists are drawn to visions of the future. In this article you’ll see a fresh view of robotic and mechanized artwork. Learn some digital painting techniques from some great Photoshop tutorials on the subjects of cyborgs and robots. Get inspired by multiple artistic visions and various technical approaches to bot artwork. Get inspired by how man and machine are melding today. The future has arrived. Let’s check it out.

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Rate Increase for Tutorial Submissions and Other Updates

in News by Sean Hodge

Some quick news about tutorial submissions. We’ve increased the payment amount for tutorials, and we have a new preview form. You can now pitch us before writing up a tutorial. We also have some more information about becoming a regular writer.

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PSDTUTS Contest Prizes and Submissions Update

in News by Sean Hodge

The contest is running along great. Lot’s of quality submissions. I’ve got a couple more prizes to announce. Also, a selection of some of the top entries so far. Let’s see how the competition is coming along. It’s always great to see the work done in the PSDTUTS Flickr group. This time there are prizes on the line.

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Best of the Web - April

in Web Roundups by Sean Hodge

Some great work is available from multiple sites this month. There are tutorials that will compliment the skills your learning here at PSDTUTS. There are fantastic freebies to check out. As well as, inspirational and informative articles. Let’s check out some super material available on the vast ‘interwebs’.

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Sergio Ordóñez Suánez Interview

in Inspiration by Sean Hodge

Sergio Ordóñez Suánez is an illustrator and artist that creates great: characters, logos, mascots, and other designs, done predominately in Photoshop. He took his self-honed skills and turned them into a successful professional career. He has some great advice to share with us about developing as an artist, working with clients, and pursuing your passions. Let’s jump into the interview.

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PSDTUTS is Looking for Another Regular Tutorial Writer

in News by Sean Hodge

Yes, we’re looking for another great regular writer. Do you posses the artistic talent to create outstanding Photoshop designs, while having the ability to explain all the steps that got you to that final image? If that sound like you, then we would like to hear from you.

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Working Within Limitations to Achieve Great Designs

in Designing by Sean Hodge

Like haiku poets, we can embrace limitations, and in so doing create beautiful designs. We can choose to understand the limitations of the mediums we work within. We can also impose artificial limitations, by placing structured restrictions on our work, in order to create unified successful designs. Let’s review some minimalist strategies for improving both: your design work and your bottom line.

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